Mastering Dungeons
Monster Manual Design Changes! (MD 226)
Teos Abadie
doesn't change anything, right? It'll really never change the outcome of the venture, but it's one of those, oh, and it creates excitement. It's that kind of gameplay thing. We don't change the story at a big level. It's just a fun interaction that makes them take it all more seriously and get into it and, you know, maybe spend bigger resources and so on to just dig into it more, right?
0
💬
0
Comments
Log in to comment.
There are no comments yet.