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Mastering Dungeons

Monster Manual Design Changes! (MD 226)

1284.878 - 1303.838 Sean Merwin

Chris suggests some alternatives to fudging the dice, such as capture the party instead of TPK, have monsters run away after knocking a PC or two out of the fight, provide a way for the party to retreat from an overwhelming challenge. I personally would rather have my PC die by the dice than live by the DM fudging dice.

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