Mastering Dungeons
Monster Manual Comparison! (MD 225)
Sean Merwin
Something so that the players feel like they're engaging with the monster in the way that they feel like they should be engaging with it, and you're rewarding them for it. Now, the risk of that, of course, is every encounter with the Cyclops from now until the end of time, the power gaming group is going to be like, well, we blind it.
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