Mastering Dungeons
Monster Manual Comparison! (MD 225)
Sean Merwin
Yeah. That whole there should be consequences for every role. It's a good mentality to go into the game design with. But as I've said so many times, that D&D is a great game with a storytelling problem, or a great storytelling game with a dice problem. And one of the consequences of a failure can just be the story. It can just be the, okay, you failed to do this. Nothing in the world changes.
0
💬
0
Comments
Log in to comment.
There are no comments yet.