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Mastering Dungeons

Monster Manual Comparison! (MD 225)

1231.5 - 1265.113 Sean Merwin

Yeah. That whole there should be consequences for every role. It's a good mentality to go into the game design with. But as I've said so many times, that D&D is a great game with a storytelling problem, or a great storytelling game with a dice problem. And one of the consequences of a failure can just be the story. It can just be the, okay, you failed to do this. Nothing in the world changes.

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