Mastering Dungeons
Looking Back on Gamehole Con ‘24 (MD 214)
Teos Abadie
Yeah, and I think one thing that is important, right, where I do put kind of hard pieces, you know, where I really will bounce off of something, if I was reading it and it's poorly written, then I just worry, like, if you can bother with the words, I don't believe that you bother with the mechanics. Right. Right. Or if you state assumptions that are sort of just demonstrably not true in the text.
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