Menu
Sign In Pricing Add Podcast

Mastering Dungeons

Looking Back on Gamehole Con ‘24 (MD 214)

2940.723 - 2964.811 Teos Abadie

And we talked about the history of traps and we talked about, you know, why is this here? What's the intentionality behind the design? And we got to see kind of how it all plays, right? Because everybody's interacting and all six rogues trying to take turns, handle things. So I was really happy with how it went. From what you're talking about, that format of play to learn.

0
💬 0

Comments

There are no comments yet.

Log in to comment.