Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)
Sean Merwin
Yeah. And what changes will come in social media or the platforms with which we engage with content impact creators? How will creators overall feel about the hobby? As I said earlier, will actual plays as a form of entertainment continue to appeal to people? Or will we go then back to a more, I want to engage with this hobby rather than watch other people engage with this hobby?
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