Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)
Sean Merwin
And then we talked more in general about campaign guides and what to put into them, what to maybe leave out of them. We talked about being a professional game designer, game design lessons, what it takes to be a designer. And then we delved a little bit finally into dark fantasy and what that means to a D&D type game.
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