Mastering Dungeons
Live from Gamehole: Create a Campaign With Us! (MD 212)
Sean Merwin
Yeah, and because behind all of this is there's one thing which is presenting your campaign to the gang or the audience, depending on whether you're publishing or it's just your group, but But getting that buy-in requires making it personal, right? And to really tell stories together, we have to give the players that thing that they're going to dig into.
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