Mastering Dungeons
Live from Gamehole: Create a Campaign With Us! (MD 212)
Chris Perkins
Right, and that's because I'm coming at it as a designer right now, not the game master. And as soon as you start saying, I need to get the story setting, my mind immediately goes to how deeply are you going to do this before you introduce it to your players when the players may say, yeah, not interested.
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