Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)
Hannah Rose
Yeah. And so I think, like Teo said, I think gamifying it I think there might be ways to gamify this sort of consequence system that would leave at least a number of more people satisfied with it. I could see a system where when you do something that would be against your God, against your alignment, against whatever metric you're using, you roll a die.
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