Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)
Teos Abadie
And they give the example of a goblin that might initially be hostile and it's neutral evil. The party might win it over and talk it down from combat, teach it to change its ways. And if that behavior is over time different enough, then the alignment would change. And so, you know, I think that kind of speaks to this idea of like, you know, why aren't there consequences in alignment?
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