Mastering Dungeons
5E Weapon Mastery and Greyhawk’s Regions! (MD 204)
Teos Abadie
That means the monsters, which are already considered easy, have to do even more work for the challenge to be at the same level. Because in theory, what we want design wise is fun tactics, fun choices, engagement, but not that the players always auto win. So now some other part of the game will have to do that work for you to compensate.
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