Mastering Dungeons
5E Stat Block Changes and Building the Perfect Campaign Guide! (MD 209)
Sean Merwin
Okay. So we've got the pitch. Mm-hmm. I posit then something else you need is the world. Whether that is the physical map and the description, whether that's cultural, whether it's economic, you need to have a physical space where the characters can be from, can adventure in, can look toward, can go through, can go to. What do you think about that?
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