Mastering Dungeons
5E Stat Block Changes and Building the Perfect Campaign Guide! (MD 209)
Sean Merwin
when we get to third edition specifically but also fourth and fifth the the principle of like one cool thing kicked in you don't want the goblin to just be a small sack of hit points and an ogre be a large sack of hit points you wanted them to both feel like they belong somewhere or have some meaning in the world
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