Mastering Dungeons
2024 5E’s Gods and Multiverse! Final Greyhawk! (MD 208)
Sean Merwin
And the design goal for me would be to provide the context and the concepts for the players to understand the setting in which they are playing, both in terms of the stories that might be told, but also how the rules themselves connect to those concepts. And then they're there to inspire DMs, obviously, to create stories that make use of these contexts and these concepts if they so choose.
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