Mastering Dungeons
2024 5E’s Gods and Multiverse! Final Greyhawk! (MD 208)
Sean Merwin
It seems like there should be an effect that would encourage a party to have someone with healing without requiring everyone to have it or requiring the medic to, quote, max out medicine. The same goes for survival. I think it's a skill someone on the party should have if you're traveling through wilderness without requiring everyone to have it.
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