Mastering Dungeons
2024 5E Conditions and Greyhawk’s Regions! (MD 206)
Sean Merwin
And so we're gonna talk about why we have them, why designers use them, what were they in 2014, and what have they become in 2024, if anything. So as design goals, Taos, you may disagree, but I'm going to break it down this way. We've said before that if you put role-playing and story aside as a game, D&D is about reducing the enemies to zero hit points before they reduce you to zero hit points.
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