Decoder with Nilay Patel
The toxic transformation of Warcraft maker Blizzard
Jason Schreier
I mean, 1990s crunch is kind of a different world from crunch that the video game industry or even the tech industry faces today. Back then, it was just a different dimension. It was your entire life is dedicated to this. And it was tied into the social elements of Blizzard in that everybody who worked there was friends with each other. They all wanted to be hanging out.
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