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Decoder with Nilay Patel

The toxic transformation of Warcraft maker Blizzard

465.981 - 481.344 Jason Schreier

And the two of them, they said, we want to start a company that makes games that we like to play. A lot of these gaming companies in the 90s were run by business people and business people who didn't really care about games. They just saw this as a product to sell to children and make a bunch of money. And so these guys were like, we want to make games we really like.

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