Decoder with Nilay Patel
The toxic transformation of Warcraft maker Blizzard
Jason Schreier
It seemed like a good move, I suppose, to Microsoft at the time, and to fit into their strategy of just looking around and saying, hey, we haven't been able to compete with these other big game companies by making games ourselves, so we're just going to gobble up everything and try to make games with other people's talent.
0
💬
0
Comments
Log in to comment.
There are no comments yet.