Decoder with Nilay Patel
The toxic transformation of Warcraft maker Blizzard
Jason Schreier
And that was the point of contention for a very, very long time, because Blizzard was not able to speed up development of WoW expansions. Activision said, throw people at the problem, hire hundreds of people and make that work. Blizzard said, no, that doesn't work for us. And on and on the battle continued. And then the same sort of thing happened with Overwatch.
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