Decoder with Nilay Patel
The toxic transformation of Warcraft maker Blizzard
Jason Schreier
Remember, from the beginning, Blizzard had been like, you give us time. We want time to spend on this art. Critics of Blizzard would be like, hey, you guys are really abusing that notion because nowadays, by this point, mid-2010s, like around 2018, they've been working on projects. Obviously, Titan was a big one that was like six years in development.
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