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Acquired

NVIDIA CEO Jensen Huang

268.209 - 290.589 Jensen Huang

And because we were rendering higher-level objects, we essentially avoided using Z-buffers. And we thought that that was going to be a good rendering approach, and it turns out to have been completely the wrong answer. And so what Revo Run 28 was, was a reset of our company. Now remember, at the time that we started the company in 1993, we were the only consumer 3D graphics company ever created.

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