Acquired
NVIDIA CEO Jensen Huang
Jensen Huang
I didn't learn about it until it was too late. We should have implemented all 32. But we built what we built and so we had to make the best of it. That was really an extraordinary time. Remember, Revo 120 was NV3. NV1 and NV2 were based on forward texture mapping, no triangles but curves, and it tessellated the curves.
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